Most teams don't start with survival skills, so you can aim for bash. With norse, you probably want an apo for your positionals too.ģ - The (very bad imo) ruleset determines yoru game plan. It's common for teams like elves to have an apo in tournament so they can save a KO'ed wardancer, or even to attempt to patch up a blitzer or a catcher for the next half. But you save them to play the rest of this game. He's only worth a lot of cash that could be used for a bench, or an apothecaryĢ - About the apothecary: under a tournament ruleset, you don't use your apo to save players for the next match, that's true. With only claws and no safe skills, it's only mildly useful against AV10+ teams, but will likely cause more bad than good for you. But it does change some things about team builds:ġ - the Yeti is basically useless. Read all of the related reddits at once = Other GW Gamesīringing back the Specialist Games vibe, slowly:ġ000k tournaments aren't very common, and I think Norse is one of the best choice: you start with a lot of skilled players. Other Forums/Message Boards for Bloodbowl: Got mini's you don't play, want to swap for someone else's? Non-GW Mini's for a Unique look for your teams: Post your Teams! Your Stats! Your Horror Stories of the Game that Nuffle Ruled! Got a Club? LINK IT! Got a Tourney? LINK IT!Ĭomplete list of NAF Tournaments - Check back often!Ĭomplete list of FUMBBL Tournaments - Check back often! We Are Bloodbowl! The Night Goblins, the Orcs, The Elves! We BRING THE PAIN! Be it Electronic or Table-tonic!
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